Just completed the FFI Draft which will come out in their magazine, and which we'll play out on their site. It's a 22-round "best-ball" league, meaning no pickups or trades, and your best performers that week who fill the starting spots count for you. In other words, you might have six receivers, and whichever three perform the best in a given week count for that week. The other three would just be on your bench.
The scoring is 4/6, 20/10. It's a 12-team league. 1 QB, 2 RB, 3 WR, 1 TE, 1 K, 1 D.
I picked ninth. Here's my team:
Round | Player | Position |
1 | Marshawn Lynch | RB |
2 | Randy Moss | WR |
3 | Darren McFadden | RB |
4 | Brandon Marshall | WR |
5 | Rudi Johnson | RB |
6 | Calvin Johnson | WR |
7 | David Garrard | QB |
8 | Vince Young | QB |
9 | Chris Johnson | RB |
10 | Ahmad Bradshaw | RB |
11 | Ronald Curry | WR |
12 | Owen Daniels | TE |
13 | Alge Crumpler | TE |
14 | Reggie Williams | WR |
15 | Kellen Clemens | QB |
16 | Oakland Raiders | Team D |
17 | Jacob Hester | RB |
18 | Derrick Ward | RB |
19 | Kris Brown | K |
20 | Roydell Williams | WR |
21 | San Francisco 49ers | Team D |
22 | John Kasay | K |
A couple notes about this format: QBs fly off the board early because there's no waiver wire - you really need two or three of them at least, and preferably four, though I only got three.
And you really need two Ks and two Ds, because if your kicker gets hurt, you'll have zeroes (plus there's the bye week). And defense can't get hurt, but it fluctuates so much from week to week, it's good to have two and take the best performance.